I was tasked straight after the launch of the main game to come up with a vision and build this iconic location from the movie "Star Wars Episode 2: Attack of the Clones" to life.
When laying out the base for the level i wanted it to be as close to the movie as possible while still be fun from a gameplay perspective and include the experience from the movie into the narrative of the gameplay.
I build the majority of the environment art, both asset construction, placement and terrain materials as well as laying out the terrain from a laser scanned height map
Together with an amazing team and help from EA motive we managed to cram in a ton of content and events into this level.
Big creds to the people who helped out to bring this level together with Direction, concept art, bug fixing, lighting and design,
Andrew Hamilton, Joseph Mclamb, Peter Vesti, John Troive, Robert Berg, Petter Sköld ,Tilmann Milde, Esbjörn Nord, Sigurd Fernström, Anton Grandert
Star Wars Battlefront II: Battle of Geonosis Official Trailer